My Projects
Spell Rush
A fantasy action game, focused entirely on combat with large and powerful enemies.
- Unity
- C#
- Git

Super Bomberman
Recreation of Super Bomberman from 1992 using my own 2D engine made with C++ and SDL.
- C++
- SDL 2

OpenGL Project
My first project with OpenGL, using my small 3D game engine.
- C++
- OpenGL

AR Applicaction
Augmented Reality application for mobile phones, developed for the Granollers Panoramic Festival 2022 edition.
- Unity
- Vuforia
- ARFoundation

About Me
With every new project I take on, I strive to learn something new, whether it's a programming technique, a design principle, or an innovative way of problem-solving. I am eager to enter the professional world of game development, bring my passion and skills to a team, and continue to learn and grow.
My ultimate aim is to help create games that bring joy and excitement to players, just as they did for me when I was young.
My Resume